Digital Art: Lining (up) by Numbers

/random {
rand 2 31 exp div mul
} def
/random_symmetrical {
dup random 2 mul exch sub
} def
10000 {
1 random setgray
1 random setlinewidth
newpath
1000 random_symmetrical dup neg moveto
1000 dup 100 random add rlineto
-1000 random dup rmoveto
10 random_symmetrical 10 random_symmetrical rlineto
stroke
} repeat

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